Pda_map_H.dds - 4096x4096 and write this size in text file mapDE.xml (in 2. Need resolution 2048x2048, use grle Converter I record action in Photoshop for this.įiles need resolution 8192x8192 use grle Converter The map_dem is 2049 and the terrainDetailHeight_density is 4096Īnd all others texture layer files (._weight.png) to resolution 4096x4096.
ĭoes the error show in the editor or the game log.Įrror is in game log I will double check the other files and get back to you. gdm are 4096X4096 not shure on the wieghts the 4Xstarter map has them at 4096X4096 before the wieghts in a 4X where 2048X2048 I dont think this matters as long as the wieght are the same size the le where 2048X2048 the starter map has them at 1024X1024 not shure about. Thanks for the input William but that did not fix this error Error: TerrainDeformation requires a terrain lod size that is a multiple of the terrain height map size but it did fix the issue I had with the PDA map not showing the player POS or Vehicle POS.Īre all the files in the correct sizes? Think i had that error when i missed one of my files, not a 100% sure tho.Ĭheck the size of your map_dem.
It might be that you need to change the size in your map.xml, it needs to be this Hello I was wondering if anyone else has come across this error while making a 4x map for fs19Įrror: TerrainDeformation requires a terrain lod size that is a multiple of the terrain height map size